![]() ![]() My current plan is for the next major update to be v2.1.0, which will mostly be focused on responding to any balance or general gameplay issues that appear as dust settles from the Duelist's release.Nerfs to: Warrior's ID talent, heroic energy talent, double jump talent, and smoke bomb ability.Smaller nerfs to: rings of furor and evasion, blocking enchantment, timekeeper's hourglass, alchemist's toolkit, and wand of fireblast.More significant nerfs to: shields, wands of corruption and regrowth, chalice of blood, and ethereal chains.Buffs to: shrug it off talent and wild magic ability. ![]() Buffs to: pickaxe, rings of energy and arcana, glyphs of repulsion and flow, and horn of plenty.Changes to the ascension challenge to better smooth out difficulty.The Duelist also releases with three lategame abilities: Challenge, Elemental Strike, and Feint.The Duelist also releases with two subclasses: Champion and Monk.The Duelist has been added, with a unique ability for every weapon!.You can check out the changes screen in-game for a fully detailed list. Here's a condensed runthrough of the major changes this update. Coming Soon to Shattered: A New Hero!.Coming Soon to Shattered: The Duelist!.I talked about this update in two previous blog posts: I'm also getting more messages from players than ever, which means even incredibly specific and obscure things are getting reported to me. Over the years Shattered has slowly expanded gameplay for the existing heroes, adding loads of new mechanics and gameplay options, and I'm thrilled to finally bring that to an entirely new character as well! I expect that the Duelist will need tweaks over time, given how new she is, but overall I really hope that her new weapon abilities will make weapon-focused builds more interesting for experienced players.ĭespite it not being intended as a focus of v2.0.0, I've also managed to fix just as many bugs and various smaller issues as I did in v1.4.0! I chalk a lot of that up to v1.4.0 clearing out much of my queue of smaller fixes, which made it easier to keep on top of various little issues as they were reported. Just like the other heroes, she has 2 subclasses, 3 armor abilities, and 26 talents!Īdding a new hero ended up being more work than I expected, but I'm very happy with the result. V2.0.0 includes Shattered's first ever new playable character! The Duelist is a melee weapons specialist who has a unique ability for every weapon in the game. Spin now deals +33% damage per stack, up from +20%.Combo Strike now deals +40/35/30% damage per stack, up from +30/25/20%.Spike now deals +40/30% bonus damage, up from +15/10%.Sneak now grants 8/6/4 turns of stealth, up from 6/5/4.Swift Equip cooldown down to 20 turns from 30.Strengthening Meal bonus damage up to 3 from 2.Weapon ability recharge speed increased by 12.5% at no missing charges, down to being unchanged when at 0/10.This should hopefully make her gameplay feel more consistent: I expect to make some more thorough changes in v2.1, after gameplay data becomes more reliable, but for now I'm making some early buffs to the Duelist to improve on a bunch of her talents and weapon abilities that are not performing as well as others. You can check the in-game games screen for a full list of changes. Fixed various bugs with controller input which occurred when two or more inputs were entered at once.Īlso, here's a quick before/after image, showing off the new action indicator visuals:.Fixed the threshold for Monastic Vigor being lower than intended (95/75/55 instead of 100/80/60).Fixed the resistance from empowered meditate lasting 1 turn longer than intended. ![]()
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